Science and Technology at Yago School

«The science of today is the technology of tomorrow.»
Edward Teller

One of the five fundamental pillars of Yago School is training in Information and Communication Technologies, traditionally known as ICT. This concept in education has evolved and encompasses the Technologies of Empowerment and Student Participation (TEP), Technologies of Learning and Knowledge (TAC), and Technologies of Relationship, Information and Communication (TRIC), favoring social relations and communication between student and teacher.  We believe that all of them are fundamental tools in today’s society and in the teaching-learning process of digital natives, so it is our duty to be at the forefront in their development for education.

Yago School promotes meaningful learning of science and technology.  At Yago School, the teaching-learning process of science is based on experimentation and the student’s own experience i.e. learning by doing. They are actively involved in their own learning: they analyze, question, test, investigate, reflect, draw conclusions, integrate theory and practice, work as a team, and use technological resources in the process.

On the other hand, the objective of Yago School is to teach children how technology works in order to develop a complete digital qualification, understanding technology as a means, not as an end. Technology helps us to learn in a much more complete, global and holistic way. The goal is not only to learn technology, but to bring the student closer to improving all processes through digital media.  To do this, we teach students to code and program, offering broad and sophisticated mandatory training starting in Kindergarten that covers all these areas:

  • Digital environments: (IOS – Windows) office automation, networking, file-folder structures, interface, configuration
  • Robotics
  • Programming-Coding
  • 3D Design-Printing
  • Computational thinking

They learn through innovative methodologies that help them to give practical, experiential and transdisciplinary approaches and real-life application:

  • Problem-based learning (PBL)
  • Cooperative Learning
  • Process Based Learning
  • Learning by Doing
  • STEAM (Science, Technology, Engineering, Art and Mathematics). From Technology we transversalize its use and applications in the rest of the subjects.
  • Service Technologies
  • LEGO Methodology (4c): Connect / Build / Contemplate / Continue.
  • PBL: Project Based Learning

“We must prepare young people for the working life of the future. These students will be working in professions that do not yet exist and with the comprehensive technological training they receive at Yago School they will adapt to any environment and situation”.

Mr Collins, Secondary School Design & Technology Teacher

Lego Studio Robotix

Yago School is the only “LEGO EDUCATION CENTER-ROBOTIX” school in the south of Spain, which means that we are a school robotics laboratory certified by one of the official partners of Lego Spain.

In this way we reinforce our commitment to multidisciplinary and transversal projects, with a very practical training, where students work in a real way through experimentation in kindergarten, primary and secondary.

We use different Lego resources: Duplo, Early Simple Machines, We Do 2.0, Powered and Simple Machines and even EV3 (Mindstorms); Duplo and Early Simple Machines mainly in the Infant 4-5 years, Primary 1 and 2 at different levels of difficulty and with different objectives; We Do 2.0 mainly from Primary 2, even giving some challenges at this level with Powered and Simple Machines.

We use these different Lego robots both to work on the construction-elaboration of projects previously designed by Lego through tutorials, and to develop our own projects or those of other subjects.

In Primary 3 and 4, we mainly use Early Simple Machines, We Do 2.0 and introduce Powered and Simple Machines; and Simple and powered machines, Wedo 2 and EV3 for Primary 5 and 6, and Secondary 1 and 2.

Robotics goes beyond Lego. In Infant, we also work with Bee bots, and in Primary and Secondary students build their own robots or “Robots Maker” mechanisms, connecting mechanisms, motors, gears and many recycled materials. 

What it is and what it brings to students

Lego allows us to complement the learning of content in all areas, not only STEM, facilitating the understanding of content traditionally more abstract, but also helping to complement and reinforce other content that, although perhaps simpler to understand, it is also interesting to strengthen.

Concepts such as renewable energy systems, Roman constructions, locomotion systems, and forces fit perfectly into the LEGO learning proposals that provide programming activities with an innovative and fun methodology that motivates students to develop their social-emotional, linguistic and mathematical skills.

Students show more interest when approaching complex content to interpret and understand. It encourages cooperative learning and proactive communication among peers and allows the student to maintain effort and reflection. 

Thanks to Lego Studio Robotic, students can see the results of their programming in an experimental and practical way. They build, program and see the results of their work, which motivates and amuses them in equal parts.

 Lego helps us to develop learning processes based on:

  • Problem solving through logical reasoning
  • Incorporation of everyday life situations
  • Use of technological tools
  • Repetition of a fact
  • Computational thinking
  • Structuring of abstract thinking
  • Research
  • Fun-gamification
  • Autonomy-cooperative work


As a reference school in the South of Spain for Lego Education Studio Robotix, we had the opportunity to test SPIKE, the latest model of robot that LEGO launched to the market. It replaces Mindstorm’s EV3.

Lego’s Spike becomes a perfect ally to complete the advanced training in computational thinking of Yago School students, which develops programming and robotics skills “Coding & Robotics” through a simple block coding system based on Scratch.

STEAM Learning

Yago School is certified as a center that uses STEAM (Science, Technology, Engineering, Art and Mathematics) methodologies. It consists of the frequent use of interdisciplinary activities that bring students closer to science and technology in order to develop their creativity, imagination, critical thinking and problem solving.

Therefore, from technology and in the subjects of ICT or Design and Technology we work in different areas and disciplines, among which are mathematics, art and science. 

Mr. Villar is the Head of the Educational Innovation Department and a specialist teacher of innovation and technology. He has a complete training, years of experience in teaching ICT, and works with enthusiasm generating strategies adapted to each stage with the aim that each student at Yago School becomes a master.

“All Yago School students receive an iPad starting in Primary 4 and a MacBook Air laptop at 15 years of age as part of our Y Project.”.

Mr. Vincent, Computer Science teacher

Mr. Villar builds his own methods and creates particular scenarios achieving innovative pedagogical strategies that aim at meaningful learning. In short, Yago School’s goal is for students to learn by creating.

“Technology is a powerful example of the incredible capacity for discovery that human beings have, well applied and pursuing an ethical purpose, it can help us find answers to many of the big questions that our existence generates. In education, it is generating the greatest paradigm shift of the last 100 years, providing fascinating possibilities and facilitating great tools for knowledge and creativity; however, we must not forget to use it responsibly and understand technology as a means to be better people and to help improve the society in which we live every day – this is the challenge”.

Mr. Villar, Head of Innovation Department


Our department wants to inspire future generations to find their way into science. A scientist is first and foremost curious. He likes to know how things happen and to find out by using all the tools he has at his disposal and developing those he does not have. A scientist is methodical, he leaves nothing to chance. A scientist reads incessantly what others have done before him and has an infinite capacity for work and effort. Qualities perfectly in tune with Yago’s student profile that we instill in our students, through all the projects and hands-on experiences in which they participate.

“”As a scientist, it is a pleasure to work in such a well-equipped laboratory as the one at Yago School, which allows me to teach the fundamentals of science in a practical way”.

Ms. Bell, Science Department Head

Actions promoted by the Science Department

Science Fair
Every year Yago School students participate in this Fair organized by the Andalusian Society for the Popularization of Science and the Descubre Foundation. This Fair offers the presence of more than 100 entities among educational and research centers, universities, associations, institutions and companies. In line with the objectives of the School, all editions are fully committed to the Sustainable Development Goals (SDGs) as well as biodiversity. Each year, our Secondary and High School students carry out and present magnificent projects at the fair.

Mobilize for the Rainforest
Every year, Yago School organizes a new edition of “Mobilize for the Rainforest”, promoted by the Roots and Shoots Association, led by high school students in the subject of Creativity, Action and Service (CAS) of the International Baccalaureate Diploma Program. The project is always well received by our educational community.

“Our teachers are great and enthusiastic professionals, who enjoy learning and motivating our students in their daily learning, and in their love and respect for nature”.

Ms. Bell, Science Department Head

“As a science teacher, I enjoy working at a school that is open to the outdoors, with large natural areas where, in addition to the garden, students have contact with animals that are raised on the premises. No need for explanations! They learn through their own investigation, observation, and practice”.

Mr. Houck, Primary science teacher

Women and Girls in Science Day
We celebrate this important day every year with our traditional talks to commemorate this important day. A group of female scientists from the Institute of Biomedicine visit the school and tell our students about their steps towards a scientific career.

School Garden Space
Yago School has a vegetable garden that has allowed us to involve the students of Infant and Primary in all the steps, from sowing the seeds to harvesting them, as a basis for “Learning by Doing” or PBL learning and in line with our objectives of education for the respect of the environment and sustainable development.

What are the benefits of studying science and technology at our school?

To train competent students in a constantly changing world and to encourage their scientific curiosity.
Students with the ability to understand the world based on scientific knowledge and to develop analytical thinking that allows them to face the challenges that society demands.
Hands-on science learning through scientific inquiry, the design of technological prototypes to meet their needs, and the application of scientific knowledge for decision making, with the objective of improving their quality of life.
To enable them to propose solutions to situations in diverse contexts, assuming a critical stance towards science and technology
To prepare them to propose alternative solutions to problems as varied as environmental pollution, climate change, the deterioration of our ecosystems, and the irrational exploitation of natural resources.

ICT, Programming and Robotics Classrooms

2 classrooms fully equipped to develop digital competence:

1.- LEGO lab (LEIS, Lego Education Innovation Studio).

  • For students from Infant 4 to Primary 4.
  • 14 computers
  • 40 iPads
  • 30 LEGO kits for these ages.
  • 10 Bee Bots
  • 3D Printer
  • 1 PDI (Interactive Digital Whiteboard)
  • 2 Digital Projectors
  • 1 Sound Bar
  • Laptop Computers
  • Apple TV
  • Various computer components
  • Maker tables (robotic manipulation, programming, project realization…)
  • Project materials

2.- MAKER lab. For Primary (P5-P6), Secondary and Baccalaureate students.

  • 13 computer kits
  • 26 robotics kits
  • 12 robotics kits- Arduino circuits
  • 3D printer
  • Cutting table-working tools
  • Maker table
  • Tools
  • Computer components: cables, connectors…
  • Circuit components
  • 1 PDI (Interactive Digital Whiteboard)
  • 1 Digital Projector
  • 1 Sound Bar
  • Laptop computers
  • Apple TV

Frequently Asked Questions

No mostrar
Why are Legos so important in learning?

Educational robotics is part of our curriculum from the early stages of the school process, starting from Infant. We work on fundamental objectives, such as communication, encouraging the development of language and creativity; logical skills, developing their psychomotor skills through construction; achieving a greater ability over time to solve problems; and initiating the youngest to use robotics as fun and as a tool to learn and solve problems.

Lego robotics allows them to learn to enjoy solving challenges and difficulties, manage emotions with greater stability in challenges outside their comfort zone, helps them to acquire practice in the use of divergent thinking or cognitive processes, allows them to use the scientific method in the search for solutions, etc. and ultimately, forms them as more multidisciplinary people with better knowledge in current trends and technological demands, such as robotics, which will allow them to access greater challenges in the future and contribute more easily to an increasingly technological society. Mainly, it helps them to be more open-minded in the interpretation and search for solutions and calm and autonomous when facing problems.

From what age will children be able to program?

From the age of 4-6, our students are introduced to robotics and programming and other technological areas. They learn by playing with Bee-Bots and Legos, and through different types of platforms or programs, such as Scratch, Tinker, Code, Codespark, Bee-Bot and We Do 2.0 apps, etc.; working on logical thinking, visual-spatial organization, pre-computational thinking and using the first programming languages based on visual and simple blocks adapted to their age through which they generate their first algorithms or sequences and instructions.

Will they be able to use digital printers?

We have two digital printers, one for students from 4 to 11 years old and the other for students from 13 to 18 years old, which they can use with the supervision of the teacher, not only in the subjects of Design & Technology, but also for projects in other areas or subjects.

Does the school have a chemistry lab and is it safe?

We have a science laboratory equipped with all types of chemical compounds, and cabinets containing flammable and corrosive compounds. In addition, there is an extraction hood and the necessary equipment to handle them.

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